GAME DEVELOPMENT EXPERTISE
GAMES PORTFOLIO
During my career I worked for these companies, either as a full-time employee or as a freelancer:
TECH CERTIFICATIONS
OPEN SOURCE TOOLS AND LIBRARIES
Node-based visual dialogue editor built in Qt and C++.
Tools and Components to localise Unity games.
Ready-to-use Steering Behaviours integrated in Unity.
Tools to automate and streamline Unity builds.
A collection of ready-to-use shaders for Unity.
A light-weight Finite state machine for Unity.
Ready-to-use Steering Behaviours integrated in Unity,
using Pure ECS, the Job system and the Burst compiler.
TALKS, PANELS AND EVENTS
Dissecting a Professional Unity Project
IADE Creative University of Lisboa - Speaker
Getting started as an Indie Dev - Tips and pitfalls
GameDev Camp 2017 Lisboa - Speaker
Getting into the industry and running an indie company
Game Dev Meet @ Microsoft Lisboa - Speaker
Advices on Getting into the Industry
GIC 2016 Poznan - Speaker
An Oath to the Stars Live Demo
Quo Vadis 2016 Berlin - Contenstant
Advices on Getting into the Industry
West London's College - Speaker
BOOKS & VIDEO SERIES
FEATURED ARTICLES
Sharing insights about game dev, working in the industry and running an indie company.
OTHER TALKS AND PANELS
More talks, panels and events I've contributed to, not listed above.
GAME DEV TUTORIALS
Tutorials and articles to help people with my same passion, please get in touch if you have a request!