Title: Sealers

Client: DrowTales Studio

Role: Lead Developer

Platform: Web, PC, Mac (Flash)

I was the lead Flash developer on Sealers, a game I've developed as a freelancer working remotely within a small team. 


The game has been featured at a number of conventions and fairs, including Youmacon 2011 and Connecticon 2012.

Technologies Used

  • Developed using Flash CS4, then updated to CS5, and Actionscript 3.0
  • Covered all areas of development, from prototyping to release, as a web game and standalone AIR application
  • Implemented scores reporting, saved to a SQL database via a PHP page


Game Page: