Title: Monster Snap

Company: XOGames, Himeki Games & QuiteFresh

Role: Tech Director

Platform: iOS, Android

Developed in collaboration with XOGames and Quite Fresh. I covered the entire tech side of the project, from the prototyping stage to final release and mainteinance, along with working on the game design.


  • Developed using Unity 5 and C#, later updated to Unity 2017
  • Integrated Spine skeletal animations
  • Implemented Social integrations, including leaderboards and achievements, for Android and iOS
  • Implemented In-app purchases and Ads delivery
  • Developed in-game UIs using uGUI
  • Used SVN for Version Control