Client: DrowTales Studio
Role: Lead Developer
Platform: Web, PC, Mac (Flash)
I was the lead Flash developer on Sealers, a game I've developed as a freelancer working remotely within a small team.
The game has been featured at a number of conventions and fairs, including Youmacon 2011 and Connecticon 2012.
Dissecting a Professional Unity ProjectIADE Creative University of Lisboa - Speaker
Getting started as an Indie Dev - Tips and pitfallsGameDev Camp 2017 Lisboa - Speaker
Getting into the industry and running an indie companyGame Dev Meet @ Microsoft Lisboa - Speaker
Advices on Getting into the IndustryGIC 2016 Poznan - Speaker
An Oath to the Stars Live DemoQuo Vadis 2016 Berlin - Contenstant
Advices on Getting into the IndustryWest London's College - Speaker
Having Fun and Keeping the Lights onIntel Buzz Workshop 2016 London - Panel Speaker
The Future of Indie GamesIntel Buzz Workshop 2015 London - Panel Speaker
Farm Heroes SagaGame
The Sims SocialGame
Copyright © 2009 - 2017 Attilio Carotenuto