Title: Samurai Siege
Company: Space Ape Games
Role: Senior Client Developer
Platform: Android, iOS
I covered all aspects of development, including gameplay, UI, AI, Networking, Social features and SDK integrations.
My responsibilities included:
The game has a strong online component, including online events and tournaments, and I worked on the client side to support Live operations.
During my time at Space Ape I was also responsible for interviewing and evaluating candidates to join the team.
Dissecting a Professional Unity ProjectIADE Creative University of Lisboa - Speaker
Getting started as an Indie Dev - Tips and pitfallsGameDev Camp 2017 Lisboa - Speaker
Getting into the industry and running an indie companyGame Dev Meet @ Microsoft Lisboa - Speaker
Advices on Getting into the IndustryGIC 2016 Poznan - Speaker
An Oath to the Stars Live DemoQuo Vadis 2016 Berlin - Contenstant
Advices on Getting into the IndustryWest London's College - Speaker
Having Fun and Keeping the Lights onIntel Buzz Workshop 2016 London - Panel Speaker
The Future of Indie GamesIntel Buzz Workshop 2015 London - Panel Speaker
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