Comic Boy

Title: Comic Boy

Company: Stay Heavy Games

Role: Freelance Unity Developer

Platform: Android, iOS

I took over development for the game, covering all areas including gameplay, UI, AI, SDK integrations.

Among others, here's a list of tasks I've done:

  • Many new critical gameplay systems
  • Procedural level generation based on an arbitrary difficulty curve provided by the designers
  • IAPs integration
  • Ads integration
  • Implemented Leaderboards and Achievements
  • Build size reduction
  • Memory optimisations
  • Prepared releases on all mobile platforms 

Technologies Used

  • Unity 5 and C#
  • SVN