I took over development for the game, covering all areas including gameplay, UI, AI, SDK integrations.
Among others, here's a list of tasks I've done:
- Many new critical gameplay systems
- Procedural level generation based on an arbitrary difficulty curve provided by the designers
- IAPs and Ads integration, switching between different services and providers depending on the publisher
- Implemented Leaderboards and Achievements both for Google Play and Game Center
- Build size reduction and Memory usage optimisations
- Prepared releases on all mobile platforms, handling and streamlining multiple builds for the Western and Chinese markets